PHP – Design patterns

By | October 1, 2021
PHP - Design patterns

There are a number of known design patterns that are available for the PHP language. Some of them are explained below-

  • Builder: How a composite object gets created
  • Factory Method: A subclass of an object that is instantiated
  • Singleton: The sole instance of a class

1. Singleton

This design pattern is very common and allows you to access only one single instance of the class and provide a global access point to that instance.

Vamware

Example:

<?php
   class Singleton_demo {
      public static function data() {
         static $var = null;         
         if (null === $var) {
            $var = new static();
         }
         return $var;
      }
      protected function __construct() {
      }
      private function __clone() {
      }
      private function __wakeup() {
      }
   }
   class SingletonChild extends Singleton_demo {
   }
   $obj = Singleton_demo::getInstance();
   var_dump($obj === Singleton_demo::getInstance());
   $anotherObj = SingletonChild::data();
   var_dump($anotherObj === Singleton_demo::data());
   var_dump($anotherObj === SingletonChild::data()); 
?>

Output:

bool(true)
bool(false)
bool(true)

2. Factory

This design pattern works exactly as its name suggests. This pattern will work as the real factory ob the object instances. Suppose we know that a factory creates some types of product but we are not aware of how they do it but there is a universal way of doing it.

Example:

<?php
   class Subject {
      private $topic;
      private $teacher;
      public function __construct($topic_1, $teacher_1) {
         $this->topic = $topic_1;
         $this->teacher = $teacher_1;
      }
      public function getdata() {
         return $this->topic . ' ' . $this->teacher;
      }
   }
   class Subject_demo {
      public static function create($topic_1, $teacher_1) {
         return new Subject($topic_1, $teacher_1);
      }
   }
   $CS = Subject_demo::create(‘CS, ‘XXX’);
   print_r($CS>getdata());
   class Subject{
      private $topic;
      private $teacher;
      public function _construct($topic_1, $teacher_1) {
         $this->topic = $topic_1;
         $this->teacher = $teacher_1;
      }
      public function getdata() {
         return $this->topic . ' ' . $this->teacher;
      }
   }
   class Subject_Demo{
      public static function create($topic_1, $teacher_1) {
         return new Subject($topic_1, $teacher_1);
      }
   }
   $CS = Subject_demo::create(‘CS’, ‘XXX’);
   print_r($CS>getdata()); 
?>

Output:

CS XXX CS XXX

3. Strategy

This design pattern is an algorithm based where we encapsulate some algorithms and allow the client class to create an instance for a particular algorithm without having knowledge of the actual implementation.

Example:

<?php
   $elements_demo = array(
      array(
         'id' => 2,
         'name' => ‘XXX’,
      ),
      array(
         'id' => 1,
         ‘name’=> ‘YYY’
      )
   );
   $collection_demo = new ObjectCollection($elements_demo);
   $collection_demo->setComparator(new IdComparator());
   $collection_demo->sort();
   echo "Sorting by id:\n";
   print_r($collection_demo->elements_demo);
   $collection_demo->setComparator(new DateComparator());
   $collection_demo->sort();
   echo "Sortin by name:\n";
   print_r($collection_demo->elements_demo);
?>

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